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Feb 09, 2010 05:31 am

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Explore Demo

I've been working on Undeadly during what little time off classes I have, now that exams are done with. Currently I've been re-building the exploration script from nothing, and it's turning out much nicer looking and more functional than the old one. I've decided to put a demonstration of the script for anyone to use, but I can't say how long I will keep it open.

There isn't much to do, as it's really only a technical demonstration for now. And I've put in options to override the lighting, by default it uses 7am to 5pm for daytime lighting, and 7pm to 5am for nighttime lighting, in between is just a mid level because it seemed strange when it would suddenly go from day to night or back.

The current building sprites are made from Peter Van Dalen’s building tiles at The Shining Source, and the character sprite is from Charas Project. [05/02/09] A basement to the house has been added!

[08/18/09] Update: I'm back to work on the site finally. The newest addition is keys and locked doors, the keys can be either permanent (multiple use) or temporary (single use).


Location


House, Middle of Nowhere



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Events


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World Lighting Override: Default Day Eve/Morning Night